Bonjour, je suis un baker sur Ulule. J'aurais aimé, pour plus de facilité, pouvoir disposer du jeu sur cette plateforme. Voici mon identifiant : **********************.
I am trying to start the demo version of the game using Wine 1.6.2 but it does not work. Do I need at least Windows 7 for Gobliiins5 ? My Wine installation simulates Windows XP. I'm not sure if I can change anything in GGOB5 setup so that the game will run on my system. *?
My computer is from 2007 with 2GB RAM and I am using MX-15 Debian Jessie 32 bit. The graphics card is normally Nvidia GeForce GT 730 from 2014. I use the open source driver Nouveau 1.0.12. In case you're wondering what I can play with my computer...
I have more than 200 games on GOG that I can play with it. Among them for example Anno 1404, Tropico 3, The Guild 2, Banished, Botanicula, S.T.A.L.K.E.R.: Shadow of Chernobyl, 7.62 and Shadowrun Returns.
As far as I know Gobliiins 5 uses a recent version of AGS (https://www.adventuregamestudio.co.uk/) which requires at least Windows Vista, so it's probably impossible to run it with Wine simulating XP. Since Vista is older than your computer, maybe you can set up Wine to Vista-level compatibility and try again.
As for ScummVM, it works fine on my computer with an even older GTS 450, but I'm on Windows and I haven't tried this game. ScummVM devs don't provide builds for Jessie, though. Maybe it's still possible to compile your own, You can get some help on ScummVM's forum, Discord server or IRC channel.
If running a Linux build of ScummVM on your machine is really not possible, you could try running the Win95 build of ScummVM in Wine and hope AGS is supported on this build.
You said that you use Wine 1.6.2. That's an extremely old version of Wine (2014), even for your system. According to the builds available here, it should be possible to update to Wine 4.0.1 (released in 2019) on Jessie, which would fix a ton of bugs (e.g. this one which you encountered on another game).
You could also consider updating your OS: your version has reached it's end of life 3 years ago, and it seems newer versions of MX Linux still have very low hardware requirements.
NB: I don't recommend using the specific Wine builds that I linked. I have no idea if they are right for you or how applications are installed on your Linux distribution. However, they show that it's most likely possible to update your Wine install.
Idea: what about resize the whole game graphics with AI tools*? They can do an excellent job on hand-painted gfx like this, so you'll be able to resize the game gfx and get rid of ugly blurried or pixelized resize on modern 1920x1080+ screen resolutions...
14MB is too much for your system specs in 2023??? I re-upped the image in lowers attached + external link for full res. Of course is big since has been upscaled automatically.
I bought this game few month ago because i wanted to support you directly. I enjoyed playing the old games with my dad as a kid and was looking forward playing this game again with him. But he only speaks german so my question is, is there a german translation release still planned like stated in the description?
Dear Pierre Gilhodes, thanks for giving birth to this new masterpiece.
Personally I belive that a future conversion on Nintendo Switch (probably more sophisticated and interested compared to PS and XBOX players) would embrace a new generation of players that actually os only focused on nonsense titles rich in gaphics and 8K renders. This new generation of players need to discover the fashion and the fulfilling of playability of GOBLIIINS series.
I had all the 3 chapters of GOB, included Woodruff
Also an IOS developement and distribution would give a new light on this important chapter of 2D adventure.
I Played a full working demo for MAC, I'm going to buy the whole game, are there any chanches I can play it with SCUMM on my apple _M1?
I haven't tested on Mac M1, but the full game works with ScummVM. Make sure to use the 2.7.1 stable version, the development version (2.8.0) currently has some problems with AGS games.
Really thanks! I bought and downloaded the full game.
By using a MAC the only problem is I am not able to change de configuratiion to set up eng language. Probably I could do it in win and in asecond time copy and paste the folder.
If anyone is interested, the game works properly with the recently released version 2.7.1 of ScummVM (version 2.7.0 was affected by the infamous script error). The text display is also improved (antialiased)
Good morning. I duly bought the game here 78 days ago (I've been playing it since the first Goooblins in the 90's) but I have a problem:
i finished the first level, started the second but it never saves the game. I think it should do it automatically but it doesn't. How should I do? Playing like this is impossible! On Steam I read it works but it doesn't seem right to have to buy it again!
Hello, Pierre, i can help translate text into Russian (i'm from Russia). Our country is under sanctions, but we can try to find a way to distribute(i'm not a distributor) a game through "VK play " (a gaming network connected to a social network). I'm not profi at it, but we can try...
Hello Pierre Gilhodes, thank you for another great game, I have two questions:
have you ever considered a sequel Woodruff 2 ? I consider Woodruff as your best game, I have finished it several times and I also did translated it into Czech language, surely many people would be interested in his further fate in this post-apocalyptic world.
And second question: will there ever be translated comics "Bouzouk MegaDream Park" into English?
Hello! Where can I see or buy your drawings (about 150 pieces) in English and your Bozouk MegaDreamPark comic book in English? In pdf format, which you gave away for a contribution of 50€ or more on Kickstarter. The thing is, I didn't have time, only found out about the fifth game of Gobliiins now... And when is the Russian version of the game scheduled for release?
Bonjour, où puis-je voir ou acheter vos dessins (environ 150 pièces) en anglais et votre bande dessinée Bozouk MegaDreamPark en anglais ? Au format pdf, que vous avez offert pour une contribution de 50€ sur Kickstarter. Le fait est que je n'ai pas eu le temps, je n'ai découvert la cinquième partie de Gobliiins que maintenant... Quand la version russe du jeu sera-t-elle disponible ?
HI Pierre ! Just tried to play it under Linux (by using the Snap version of ScummVM : version 2.7.0). It worked perfectly for a couple of minutes then crashed when trying to put the trashes to the bin. (AGS script error).
Any idea ?
I love the style & the humour Pierre, that's great ! I also have to finish Gobli(ii)ns 1 to 3 on my Amiga :)
Seems like this game might be having issues with my monitor. Sometimes after playing full screen for a bit the screen will start to flicker and it will get worse and worse and I even had a weird ghost image that lasted past reboot. Doing some 3d gaming got it to go away after a bit, but its made me a bit cautious. I have a feeling the issue might be related to Gsync since I noticed that the monitor refresh rate keeps changing while I play this at full screen, doesn't seem to happen in window but I also haven't played much that way.
I tested it and it does really seem like its linked to adaptive sync. When I turned that off the game ran fine and didn't have any flickering or weirdness.
Great game, nice memories from the past. Really like 2D style. I hope it will be released on Steam for greater audience.
My only issues with G5 are
1. you must repeat some actions like 3-5 times. you must break all boxes, you must clean all flowers, you must make all kids happy, you must <action> all <objects> and so on.
2. the lack of classic cooperative puzzles like 1 goblin get a plank while 2nd goblin lifts the safe.
As the game was made with AGS, why don't you create a database entry for Gobliiins 5 in the AGS database? That way, you can probably win some AGS Awards next year.
And also congratulations for releasing the game. I will mention it in my next AGS-article as the headlining game. I will post the URL here when it is online.
Bonjour, j'ai lu qu'une version physique est prévue et même des versions consoles Switch, PS et Xbox. Y a-t-il un endroit "officiel" pour suivre l'actualité ?
Looks like a very fun game. We recommended it at 02:15:50 in our last live stream and showed the video trailer for it. Subscription to our YouTube or Twitch channel is welcome. 🙂
Loving this game so far. I just finished act 3, and I have a serious bug to report. If you don't perform the actions in the correct order in the final level, you enter an unwinnable state where Morglot is never marked as completely "happy", even though you have performed all the required actions. I restarted the level and went through it a lot more efficiently and "in order" the second time around, and then it works.
Hello! Thank you for your help. This is a problem that we can not reproduce. Are you sure that you did all the actions of the schoolchildren? Could you tell me in what order exactly you do the actions when it doesn’t work at the end? Thank you in advance. PG
I tried this act a couple of times. I did finish it today, doing the same things I did before, just skipping dialogues and in order. I think the problem was with Frippone - I'm not entirely sure, but I think I didn't get the last dialogue, about sitting on the bench.
I think previously I did not do the things related directly to Morglot's problems in order. I can try to reproduce it, although I don't know if I can retrace my steps.
Hello Pierre! I ran into the same problem now for the 3rd time (after starting the level all over again), where Oups says young Morglot's problems are now solved but if trying to wake up the adult Morglot, then Oups says "Before waking him up I think I forgot something...".
I have done all required actions with other children but apparently I don't know what is the "correct" order. When young Morglot asked Frippone to sit with him (before using the slingshot on a snake), she declined and now Morglot never asks again.
I gave teddy bear to Frippone before Morglot had used slingshot.
Hello, sorry, this is a problem that we are solving... If you do the actions on the little girl after the other actions on the young Morglott, it should work. PG
Hi, thanks a lot for the game and the whole Goblins legacy.
If I find any bugs I will report them. A few English wording from level 3 which need fixing: herby instead of hereby waht's instead of What's traiding instead of trading There was also missing space in a sentence when talking to the guard, I think it was something like "can'tjust"
Great game, hopefully there will be sequels, but I want to point out a glitch:
On the last screen, if you get to the top part and go straight to the boy with the balloon, if you immediately give him the flying device, the end-credits will start straight away, so you will not learn anything about the king and queen.
Great game. Thank you. It was funny and had a good story.
I would love to also see the protagonists of Gobliins 2 and Goblins 3 in some future part of Goblins and not always only the goblins from part 1. Or it would be great if we also can play the ballon kid in some future part. (He reminded me a bit on the prince from part 2 and how you can play him in part 3 when he is older)
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Seems official supported by ScummVM now with the support level "Excellent":
https://www.scummvm.org/compatibility/DEV
https://www.scummvm.org/compatibility/DEV/ags:gobliiins5-1
So you can play it on Linux, Mac OS, Wii, Android, iOS ... too
And: You can save and load whenever you want!
Bonjour, je suis un baker sur Ulule. J'aurais aimé, pour plus de facilité, pouvoir disposer du jeu sur cette plateforme. Voici mon identifiant : **********************.
En espérant que cela soit possible.
Merci d'avance.
Je t'envoie ça. A bientôt Pierre
Bien reçu.
Merci beaucoup Pierre.
Hello, I am backer of this game on Ulule. How can I download this game from here?
Hello, tell me your nickname on Ulule, I’ll send you a key.
drzawor
Anyway, I think it would work with Win7.
I believe that too. But I need games that work with Windows XP. Do you remember? Windows XP is older than Windows 7. :)))
I am trying to start the demo version of the game using Wine 1.6.2 but it does not work. Do I need at least Windows 7 for Gobliiins5 ? My Wine installation simulates Windows XP. I'm not sure if I can change anything in GGOB5 setup so that the game will run on my system. *?
You should try running it with ScummVM ( https://www.scummvm.org/ ), the demo has been reported to work with version 2.7.1
No need for Wine.
ScummVM does not work for me. But Wine.
My computer is from 2007 with 2GB RAM
and I am using MX-15 Debian Jessie 32 bit.
The graphics card is normally Nvidia GeForce GT 730
from 2014. I use the open source driver Nouveau 1.0.12.
In case you're wondering what I can play with my computer...
I have more than 200 games on GOG that I can play with it.
Among them for example Anno 1404, Tropico 3, The Guild 2,
Banished, Botanicula, S.T.A.L.K.E.R.: Shadow of Chernobyl,
7.62 and Shadowrun Returns.
But GOBLiiiNS5 does not work. *?
As far as I know Gobliiins 5 uses a recent version of AGS (https://www.adventuregamestudio.co.uk/) which requires at least Windows Vista, so it's probably impossible to run it with Wine simulating XP. Since Vista is older than your computer, maybe you can set up Wine to Vista-level compatibility and try again.
As for ScummVM, it works fine on my computer with an even older GTS 450, but I'm on Windows and I haven't tried this game. ScummVM devs don't provide builds for Jessie, though. Maybe it's still possible to compile your own, You can get some help on ScummVM's forum, Discord server or IRC channel.
If running a Linux build of ScummVM on your machine is really not possible, you could try running the Win95 build of ScummVM in Wine and hope AGS is supported on this build.
Alternatively, it might be possible to use the Linux port of the AGS engine although its requirement may be too high for Jessie (https://github.com/adventuregamestudio/ags/blob/master/debian/README.md).
Anyway, I don't know if any of this will work but, if your current setup fails, it's worth considering.
Where can I find a Win95 build of the ScummVM?
It's here https://www.scummvm.org/downloads/#release but I have no idea how good it'll run with Wine
The game...
Where Did the Humans Go
...uses the current version 3.6 of AGS.
The Linux version of the game works for me.
Could you explain better what do you mean with "ScummVM does not work for me"? You should be able to compile your own build following the wiki instructions https://wiki.scummvm.org/index.php?title=Compiling_ScummVM/GCC
That will not work.
Debian Jessie is more comparable to Ubuntu 14.
You didn't answer the question :/
Anyway it's not fair to hijack the comments for this, I suggest you visit ScummVM's forums or Discord so we can help you
Some other suggestions...
You said that you use Wine 1.6.2. That's an extremely old version of Wine (2014), even for your system. According to the builds available here, it should be possible to update to Wine 4.0.1 (released in 2019) on Jessie, which would fix a ton of bugs (e.g. this one which you encountered on another game).
You could also consider updating your OS: your version has reached it's end of life 3 years ago, and it seems newer versions of MX Linux still have very low hardware requirements.
NB: I don't recommend using the specific Wine builds that I linked. I have no idea if they are right for you or how applications are installed on your Linux distribution. However, they show that it's most likely possible to update your Wine install.
@Pierre Gilhodes
Why just 640x480? :(
Idea: what about resize the whole game graphics with AI tools*? They can do an excellent job on hand-painted gfx like this, so you'll be able to resize the game gfx and get rid of ugly blurried or pixelized resize on modern 1920x1080+ screen resolutions...
* a cheap experiment I did with AI Image Upscale — image resizer without losing quality - Microsoft Apps
Result (example):
Link to full res image
Have you make a mistake? Your image has a resolution of 3720x2424, is more than 14 MB in size, and slows down the page considerably for me. :-(
14MB is too much for your system specs in 2023??? I re-upped the image in lowers attached + external link for full res. Of course is big since has been upscaled automatically.
Loading the Internet page takes a long time for me when such an image has to be loaded. Now your image is no longer loaded automatically.
Test:
I bought this game few month ago because i wanted to support you directly. I enjoyed playing the old games with my dad as a kid and was looking forward playing this game again with him. But he only speaks german so my question is, is there a german translation release still planned like stated in the description?
Sorry, there is no German translation in progress yet. Maybe later. PG
Hello, there will be a German version soon. PG
Dear Pierre Gilhodes, thanks for giving birth to this new masterpiece.
Personally I belive that a future conversion on Nintendo Switch (probably more sophisticated and interested compared to PS and XBOX players) would embrace a new generation of players that actually os only focused on nonsense titles rich in gaphics and 8K renders. This new generation of players need to discover the fashion and the fulfilling of playability of GOBLIIINS series.
I had all the 3 chapters of GOB, included Woodruff
Also an IOS developement and distribution would give a new light on this important chapter of 2D adventure.
I Played a full working demo for MAC, I'm going to buy the whole game, are there any chanches I can play it with SCUMM on my apple _M1?
Thanks for all !
Have a GOOD WORK!
ER
I haven't tested on Mac M1, but the full game works with ScummVM. Make sure to use the 2.7.1 stable version, the development version (2.8.0) currently has some problems with AGS games.
Really thanks! I bought and downloaded the full game.
By using a MAC the only problem is I am not able to change de configuratiion to set up eng language. Probably I could do it in win and in asecond time copy and paste the folder.
Except this everithing seems working
If you choose "game options" from the ScummVM launcher you should be able to pick <default> or <english>
Hello, thank you for your encouragement! I hope there will be these ports on console, normally it is working, including for Mac. PG
Many thanks! The Switch and other consoles version is well planned. PG
If anyone is interested, the game works properly with the recently released version 2.7.1 of ScummVM (version 2.7.0 was affected by the infamous script error). The text display is also improved (antialiased)
Good morning. I duly bought the game here 78 days ago (I've been playing it since the first Goooblins in the 90's) but I have a problem:
i finished the first level, started the second but it never saves the game. I think it should do it automatically but it doesn't. How should I do? Playing like this is impossible! On Steam I read it works but it doesn't seem right to have to buy it again!
Thank you
You went to the "load" menu to restart the level? Either in the first page, or by clicking on the menu icon near the inventory in the game.
Backups are done automatically at the beginning of level and stored in a Windows folder.
Hello, Pierre, i can help translate text into Russian (i'm from Russia). Our country is under sanctions, but we can try to find a way to distribute(i'm not a distributor) a game through "VK play " (a gaming network connected to a social network). I'm not profi at it, but we can try...
Your country is under sanctions for a good reason!
Hello Pierre Gilhodes, thank you for another great game, I have two questions:
have you ever considered a sequel Woodruff 2 ? I consider Woodruff as your best game, I have finished it several times and I also did translated it into Czech language, surely many people would be interested in his further fate in this post-apocalyptic world.
And second question: will there ever be translated comics "Bouzouk MegaDream Park" into English?
Hello! ... and thank you. Woodruff’s sequel is a complex project, especially for a single person... It’s not for now. I’m starting Gobliins6 for now.
The comic Bouzouk is well translated into English. Bye PG
Super nouvelle ! Le nombre de "i" a-t-il son importance ? J'avais un certain faible pour Winkle et Fingus.
Ce sont bien eux, ils reviennent !
Oh la la, génial !! :)
Really?! Is there the possibility of Blount's return?
4 exe différents, ce n'est pas la meilleure des idées.
Une version unique de prévue ?
Where can i find the changelog for the new version?
La nouvelle version: Amélioration de la version anglaise.
The new version: Improvement of the English version.
Hello! Where can I see or buy your drawings (about 150 pieces) in English and your Bozouk MegaDreamPark comic book in English? In pdf format, which you gave away for a contribution of 50€ or more on Kickstarter. The thing is, I didn't have time, only found out about the fifth game of Gobliiins now... And when is the Russian version of the game scheduled for release?
Bonjour, où puis-je voir ou acheter vos dessins (environ 150 pièces) en anglais et votre bande dessinée Bozouk MegaDreamPark en anglais ? Au format pdf, que vous avez offert pour une contribution de 50€ sur Kickstarter. Le fait est que je n'ai pas eu le temps, je n'ai découvert la cinquième partie de Gobliiins que maintenant... Quand la version russe du jeu sera-t-elle disponible ?
Où peut-on trouver la liste des changements de chaque mise à jour ? 👀
HI Pierre ! Just tried to play it under Linux (by using the Snap version of ScummVM : version 2.7.0). It worked perfectly for a couple of minutes then crashed when trying to put the trashes to the bin. (AGS script error).
Any idea ?
I love the style & the humour Pierre, that's great ! I also have to finish Gobli(ii)ns 1 to 3 on my Amiga :)
Hi, please check here:
https://itch.io/post/7752561
Hi, the game is supported in ScummVM daily builds (both master and stable)
https://buildbot.scummvm.org/#/dailybuilds
Hi ! Thanks to both of you ! Meanwhile I compiled the stable version and commented out the culprit lines :-) So happy after all those years :)
We had a special podcast episode just about this game! Go have a listen here.
Seems like this game might be having issues with my monitor. Sometimes after playing full screen for a bit the screen will start to flicker and it will get worse and worse and I even had a weird ghost image that lasted past reboot. Doing some 3d gaming got it to go away after a bit, but its made me a bit cautious. I have a feeling the issue might be related to Gsync since I noticed that the monitor refresh rate keeps changing while I play this at full screen, doesn't seem to happen in window but I also haven't played much that way.
I tested it and it does really seem like its linked to adaptive sync. When I turned that off the game ran fine and didn't have any flickering or weirdness.
Hi,
first of all, I'm really excited for this game, since I love the Gobliiins series. My favorite is the 3rd episode. Blount is hilarious.
I just hope a Mac version will come soon, since I'm trying to play it via ScummVM, but I'm not geek enough to solve the "Character.Animate" error.
Hi,
how was the state of the Translations, like german?
Guess we have to wait for a german translation, since he already works on Part 6, lol...
Great game, nice memories from the past. Really like 2D style. I hope it will be released on Steam for greater audience.
My only issues with G5 are
1. you must repeat some actions like 3-5 times. you must break all boxes, you must clean all flowers, you must make all kids happy, you must <action> all <objects> and so on.
2. the lack of classic cooperative puzzles like 1 goblin get a plank while 2nd goblin lifts the safe.
plase add italian!
Hello Pierre!
As the game was made with AGS, why don't you create a database entry for Gobliiins 5 in the AGS database? That way, you can probably win some AGS Awards next year.
And also congratulations for releasing the game. I will mention it in my next AGS-article as the headlining game. I will post the URL here when it is online.
So long,
Sascha
The article has been published!
Here it is with automated translation:
AGS-Highlights 2023 (2) English
And the original in German:
AGS-Highlights 2023 (2)
Very nice! I am a huge fan of the saga! :) Would you be interested in adding Italian to the game?
agreed
Thanks for the game, feels really classic and thats what i like.
Bonjour, j'ai lu qu'une version physique est prévue et même des versions consoles Switch, PS et Xbox. Y a-t-il un endroit "officiel" pour suivre l'actualité ?
Looks like a very fun game. We recommended it at 02:15:50 in our last live stream and showed the video trailer for it. Subscription to our YouTube or Twitch channel is welcome. 🙂
I would like to translate the game into Czech. If you are interested send me the texts to translate. I would do it for free.
Loving this game so far. I just finished act 3, and I have a serious bug to report. If you don't perform the actions in the correct order in the final level, you enter an unwinnable state where Morglot is never marked as completely "happy", even though you have performed all the required actions. I restarted the level and went through it a lot more efficiently and "in order" the second time around, and then it works.
Hello! Thank you for your help. This is a problem that we can not reproduce. Are you sure that you did all the actions of the schoolchildren? Could you tell me in what order exactly you do the actions when it doesn’t work at the end? Thank you in advance. PG
thtats hard to remember since you try so much "wrong" stuff the first time
I encountered this problem too.
I tried this act a couple of times. I did finish it today, doing the same things I did before, just skipping dialogues and in order.
I think the problem was with Frippone - I'm not entirely sure, but I think I didn't get the last dialogue, about sitting on the bench.
I think previously I did not do the things related directly to Morglot's problems in order. I can try to reproduce it, although I don't know if I can retrace my steps.
Hello Pierre! I ran into the same problem now for the 3rd time (after starting the level all over again), where Oups says young Morglot's problems are now solved but if trying to wake up the adult Morglot, then Oups says "Before waking him up I think I forgot something...".
I have done all required actions with other children but apparently I don't know what is the "correct" order. When young Morglot asked Frippone to sit with him (before using the slingshot on a snake), she declined and now Morglot never asks again.
I gave teddy bear to Frippone before Morglot had used slingshot.
Hello, sorry, this is a problem that we are solving... If you do the actions on the little girl after the other actions on the young Morglott, it should work. PG
i ran in that state too, did it again the next day (likely in a different order) and i was good. though i have no theory what led to it
Thank you AhikamRo ! An improved version of the English version is being made, these changes will be incorporated. PG
Hi, thanks a lot for the game and the whole Goblins legacy.
If I find any bugs I will report them.
A few English wording from level 3 which need fixing:
herby instead of hereby
waht's instead of What's
traiding instead of trading
There was also missing space in a sentence when talking to the guard, I think it was something like "can'tjust"
in the puppet workshop the vise is displayed as "vice"
Hello, thanks for your help. This is a problem already fixed in the latest version. Sorry Pierre
Great game, hopefully there will be sequels, but I want to point out a glitch:
On the last screen, if you get to the top part and go straight to the boy with the balloon, if you immediately give him the flying device, the end-credits will start straight away, so you will not learn anything about the king and queen.
Great game. Thank you. It was funny and had a good story.
I would love to also see the protagonists of Gobliins 2 and Goblins 3 in some future part of Goblins and not always only the goblins from part 1. Or it would be great if we also can play the ballon kid in some future part. (He reminded me a bit on the prince from part 2 and how you can play him in part 3 when he is older)